UNIQUE TOURNAMENT EXPERIENCE

REGISTRATION

All teams must register online and pay in advance of their first match.

A copy of your roster will be sent to your team manager and at registration desk at day of your tourney. Any team that uses an ineligible player will forfeit that game(s) and removed. Our staff will be checking rosters and passcards for age requirement.

GENERAL FUTSAL RULES

Futsal is played with an optimised ball that does not bounce as much as a traditional soccer ball. The aim is to score in the opposition's goal, which measures three metres across and two metres high. One referee officiates the game and is situated on bench touchline. As there are no side hoardings, the ball can go out of play. If this happens, play resumes via a kick-in, rather than a throw-in or by rolling the ball. There is no offside in futsal.

 

Game balls

A futsal ball is weighted and has approximately 30% less bounce than a standard soccer ball

- U12 and below teams will use a size 3 futsal ball

- U13 and older teams will use a size 4 futsal ball

Equipment

The home team must supply its own alternate jersey when a shirt color conflict exists.  All players must wear shin guards, covered with socks, at all times.  Teams must wear coordinating shirts with numbers if possible. Goalies must wear contrasting colors to both teams. players can wear approved flat-soled shoes OR turf shoes, NO cleats are allowed.

Start of Game

There will be no coin toss before each game: Home team sideline is located closest to entrance of field. Away team starts game with ball. Higher seed, in consolation and final, will be home team. A normal 5 minute warm-up before game start time may change, to less time, if tournament is running behind schedule.

Match Play

Each game will consist of one 22-minute period of running time with a 5-minute warm-up before start of game. No overtimes are played.  Kickoffs (to start game or after a goal is scored) are indirect and the ball must travel 30 inches forward before being played by any player. On all kickoffs, the ball MUST travel forward. Goals CAN NOT be scored directly on kickoff. While FIFA stops the clock every time the ball goes out of bounds, True Soccer matches will consist of one 22-minute game, with the clock only stopping for extreme injuries and time-outs. In round robin stage of the tournament, if tied at the end of regulation, all matches will NOT have overtime and will end in a tie.

 

Point system

3 points are awarded for a win, 1 for a tie and none for a loss.

Knock-Out Tournament Positions will be decided by the following tie-breaker order:

  1. Points

  2. Head to Head

  3. Goal difference

  4. Goals scored

  5. Wins

  6. Coin flip

In knock-out round matches, if tied at end of regulation, a 3-penalty shootout, followed by sudden death penalties will decide winner.  

Time-outs

Teams are entitled to a one-minute time-out per game. The referee grants the time-out when the team that has requested it is in possession of the ball and the ball is out of play. During the time-out, the players may remain on or off the pitch. In order to have a drink, the players must leave the pitch. During the time-out, the substitutes must stay off the pitch. During the time-out, officials are not allowed to give instructions on the pitch.

Unlimited substitutions

A match is played by two teams, each consisting of not more than five players (a goalkeeper and four outfield players) and up to 9 substitutes. There is no restriction on the number of substitutions that may be made during a match. Substitutions may be made at any time, whether the ball is in play or not, but only in the specially demarcated substitution zones AND substituted player MUST be off the playing area BEFORE substitute can enter.

Replacement of sent-off players

A substitute player may replace a sent-off player and enter the pitch two full minutes after the sending-off. They may, however, enter the pitch before the two minutes have elapsed should their team concede a goal while a player down.

The goalkeepers

Goalkeepers have only four seconds in which to play the ball - in their own defensive half - with either their hands (inside the goalkeeper arc) OR feet (inside or outside the goalkeeper arc). The goalkeeper may not touch the ball again if it has been deliberately played to them by a team-mate without an opponent touching the ball. The result of this infraction is an indirect free kick at the spot of the foul (or on the edge of the goalkeeper arc where the ball entered should the infraction occur inside of the goalkeeper arc).

With the ball in their possession, goalkeepers are free to play the ball anywhere on the pitch and throw the ball without any line restrictions when it is in their hands inside the goalkeeper arc.

Goalkeepers may touch the ball with their hands inside the penalty area, a semi-circle with a six-metre radius. If the goalkeeper has the ball he must play it to a team-mate within four seconds, regardless of whether the ball is in his hands or at his feet. The goalkeeper may not take part in his team's ensuing attack, unless the other side touches the ball first or the goalkeeper is physically in the opposition's half.

If the goalkeeper is physically in the opposition’s half, the goalkeeper has the same restrictions as any other field player (i.e. no hands but unlimited touches with no timer)

 

Sanctions

If a player commits a foul the referee can decide to award either a direct or indirect free-kick, or a penalty if the foul took place inside the penalty area. Just like in football played on a grass pitch, yellow and red cards can be issued in futsal. If a player is shown a red card, that player is immediately dismissed from the match. That player’s team can replace that player on the pitch by a substitute but only after a mandatory two-minute time penalty that immediately follows the issuing of the red card. If the team concedes a goal during this time, a substitute may enter the pitch before the two-minute penalty has been completed.

Team fouls

All fouls committed by a team that result in a direct free-kick or a penalty in a game are counted together; these are so-called accumulated fouls. Once a sixth accumulated foul has been committed, teams are awarded a free-kick without a wall on the second penalty mark, which is ten metres from goal and four metres behind the first penalty spot. If the foul was made between the byline and the second penalty mark, the free-kick may be taken closer to the goal.

Fouls penalised with a direct free kick

A direct free kick is awarded to the opposing team if a player commits any of the following seven offences in a manner considered by the referees to be careless, reckless or using excessive force:

  • Kicks or attempts to kick an opponent

  • Trips an opponent

  • Jumps at an opponent

  • Charges an opponent

  • Strikes or attempts to strike an opponent

  • Pushes an opponent

  • Tackles an opponent

  • Holds an opponent

  • Spits at an opponent

  • Handles the ball deliberately (except for the goalkeeper within his own penalty area)

  • The above offences are also recognized as accumulated fouls

Accumulated fouls

Accumulated fouls are those penalized with a direct free kick or penalty kick.  The accumulated fouls committed by each team in each game are recorded in the match report. The referees may allow play to continue by applying the advantage if the team has not previously committed five accumulated fouls and the opposing team is not denied a goal or an obvious goalscoring opportunity. If they apply the advantage, the referees use the mandatory signals to indicate an accumulated foul and will be applied as soon as the ball is out of play.

Kick-ins

Kick-ins are indirect. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 4 seconds. The kicker's non-kicking foot must be out of bounds or on the line. (A kick-in that goes directly in the opposing goal is a goal clearance for the opposing team. A kick-in that goes directly in the defensive goal is a corner kick of the opposing team.)

Abusive Behavior

While at the fields, any coach, parent, team official, player or spectator threatening violence or verbal abuse to any individual will immediately be ejected from the tournament and the team may be ejected from the tournament. This type of behavior is not acceptable at this event and will not be tolerated. Director has final say on all ejections and suspensions.

Tournament Director

The Director must sometimes arbitrate in unforeseen circumstances and scenarios. The Director will strive to find a fair solution. All tournament Director decisions are final.         

Sidelines

Restricted to coaches and players during games. All coaches and players must be properly registered with Northeast Futsal Association.         

            

Forfeitures

Games must start on time.  Any team without the mandatory minimum # of players ready to play at the start of the match will forfeit the match.  Their opponent shall be awarded three goals to designate the win.        

               

Fouls and Misconduct

Unsportsmanlike conduct, and other violent and/or intentional fouls will result in a yellow card or red card.  If a yellow card is issued the player given the card must leave the field but may return to the game via normal substitution.                     

Injuries and stoppage of play  When play is stopped for an injured player, that player must leave the field for a substitute. The player can return on a normal substitution thereafter.  Referee resets the ball.

JAMBOREE INFO

LOCATIONS

BOSTON

Cambridge School of Weston

Weston, MA

Shady Hill School

Cambridge, MA

Morse School

Cambridge, MA

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© 2019 by Northeast Futsal Association